Design and Technology encourages children to learn to think and intervene creatively to solve problems both as individuals and as members of a team. At St Matthew’s Catholic Primary School, teaching throughout follows the National Curriculum design, make and evaluate cycle. We encourage children to use their creativity and imagination, to design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. We aim to, wherever possible, link to other areas of the curriculum and disciplines such as, mathematics, science, art, computing and the works of world engineers, designers and crafts people. Children are also given opportunities to reflect upon and evaluate past and present design technology, its uses and its effectiveness and are encouraged to become innovators and risk takers.
Assessment of the children’s learning in Design and Technology takes the form of ongoing monitoring of the children’s understanding, knowledge and skills using key questioning skills built into lessons by the class teacher/HLTA. Child-led assessment such as success criteria and evaluation grids (simple smiley face evaluation KS1) are also used. Summative assessment is conducted at the end of each unit of work or completion of projects via discussion with class teacher/HLTA (responsible for the delivery of the unit of work or project) and the subject leader to ascertain the competences of skills, knowledge and understanding of the children. This is recorded and tells us whether each individual child is below expected, at expected or above expected attainment for their age.
Design Technology is further monitored by the subject leader throughout the year in the form of collection of evidence-photos, (video), book scrutiny and talking with pupils to discuss their learning and understanding of the subject (pupil voice}.
Through a variety of creative and practical activities, we teach the knowledge, understanding and skills needed to engage in an interactive process of designing and making. The children design and create products that consider function and purpose and which are relevant to a range of sectors-for example, the home, school, leisure, culture, enterprise, industry and the wider environment.
When designing and making the children are taught to:
- Use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups.
- Generate, develop. Model and communicate their ideas through discussion, annotated sketches, prototypes, pattern pieces and computer-aided design.
- Select form and use a wider range of tools and equipment to perform practical tasks accurately for cutting, shaping, joining and finishing, as well as chopping and slicing.
- Select from and use a wider range of materials, ingredients and components including textiles and ingredients according to their functional properties, aesthetic qualities and where appropriate, taste.
- Investigate and analyse a range of existing products.
- Evaluate their ideas and products against their own design criteria and consider the views of others to improve their work.
- Understand how key events and individuals in design and technology have helped shape the world.
- Apply their understanding of how to strengthen, stiffen and reinforce more complex structures.
- Understand and use mechanical systems in their products.
- Understand and use electrical systems in their products.
- Apply their understanding of computing to program, monitor and control their products.
- Understand some of the ways that food can be produced and the effect of different cooking practices-including baking and grilling.
Key skills and key knowledge for Design and Technology have been planned across the school to ensure progression between year groups. The context for children’s work in Design and technology is also well considered and the children learn about real life structures and their purpose, as well as developing their skills throughout the programme of study. Design and Technology lessons are also taught as a block (mainly in KS2) so that children’s learning is focused throughout each unit of work or project.
Attainment expected by the end of EYFS:
Expressive Arts & Design – Exploring and Using Media and Materials.
- Safely use and explore a variety of materials, tools and techniques, experimenting with colour, design, texture, form and function.
Expressive Arts & Design – Being Imaginative.
- Use what they have learnt about media and materials in original ways, thinking about uses and purposes.
- Represent their own ideas, thoughts and feelings through design and technology, art, music, role-play and stories.
Physical Development – Moving and Handling.
- Handle equipment and tools effectively, including pencils for writing.
At St Matthew’s Catholic Primary School we ensure the children:
- Use a full range of tools and resources.
- Develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world.
- Build and apply a repertoire of knowledge, understanding and skills in order to design and make high-quality prototypes and products for a wide range of users and critique, evaluate and test their ideas and products and the work of others.
- Understand and apply the principles of nutrition and learn how to cook. Children will design and make a range of products. A good quality finish will be expected in all design and activities made appropriate to the age and ability of the child.
- A passion for the subject.
Children learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education ensures children will be well equipped with the skills and knowledge that will enable them to be ready for the curriculum at Key Stage 3 and make an essential contribution to the creativity, culture, wealth and well-being of the nation.